
Simply lead the Track to a portal, and it will link to the other side if it was already loaded once. Train Tracks can go through Nether Portals. Train Schedule conditions such as "Item Cargo Condition" may remain unfulfilled set "Chunk Unloaded" as an alternative condition to have the Train continue anyways. When arriving at a station in an unloaded chunk, the Train will stop as it normally does, however the chunk will NOT be loaded. Trains will also continue through unloaded chunks. Tracks can also be overlapped with each other to create more complex track systems. Metal Girders will appear to bend if paved beneath Tracks in this manner. While placing multiple Tracks, if a valid material is held in the off-hand and there is space below the Tracks, it will automatically be paved beneath them.

Hold sprint to make the bends more smooth. Nearing a valid placement area, areas where Tracks can be placed will be highlighted in green. Right-click the Track with another Track in hand to place multiple Tracks at once, up to 35 blocks away. Similarly to rails, Tracks can be manually placed to slope up hills, however the beginning of the slope must be linked together with assisted placement in order to be used properly by Trains. Train Tracks can be placed in eight different directions. Right-click the ground to place a Train Track facing away from you. The solid tracks that were linked are highlighted by Andesite Casing. Obtaining Sequenced Assembly NameĪ valid slope.
